Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 269 days ago
14 / 12 / 4
K / D / A
50%
Kill participation
923.8
Damage / min
15,263g
446.9 gold / min
15
6 placed · 1 cleared
214
6.3 CS / min
Objective control
4
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat男儿不展凌云志#21953
Jayce · Top
2 / 11 / 5
23.3% KP
16,797
13.7% share
11,576g
235 CS · 6.9/m
くら寿司#おいしい
Sylas · Jungle
8 / 8 / 9
56.7% KP
19,754
16.1% share
14,763g
242 CS · 7.1/m
moon saury#666
Zed · Mid
14 / 4 / 8
73.3% KP
35,108
28.7% share
14,867g
225 CS · 6.6/m
8114149#419
Kai'Sa · ADC
6 / 5 / 8
46.7% KP
39,991
32.7% share
17,420g
307 CS · 9/m
東北を濡らす謎多き遊龍#横濱教父
Braum · Support
0 / 8 / 16
53.3% KP
10,777
8.8% share
9,198g
47 CS · 1.4/m
Red side
Victoryshottaka#JP1
Urgot · Top
10 / 5 / 12
61.1% KP
32,319
25.3% share
16,292g
233 CS · 6.8/m
葬送のフリーレン#15歳
Zac · Jungle
4 / 4 / 12
44.4% KP
12,754
10% share
12,474g
210 CS · 6.1/m
野良猫#にゃー
Akali · Mid
14 / 12 / 4
50% KP
31,549
24.7% share
15,263g
214 CS · 6.3/m
勝率に定着してるブロンズゲーマー#どせ鉄やろ
Tristana · ADC
7 / 5 / 14
58.3% KP
38,639
30.2% share
19,163g
318 CS · 9.3/m
YamiCarry#bao
Yuumi · Support
1 / 4 / 24
69.4% KP
12,678
9.9% share
9,940g
15 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
