Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 268 days ago
11 / 6 / 11
K / D / A
43.1%
Kill participation
1,171.5
Damage / min
13,307g
548.7 gold / min
16
8 placed · 1 cleared
147
6.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat無愛想#可愛くない
Rumble · Top
3 / 7 / 7
55.6% KP
15,553
20.3% share
10,152g
181 CS · 7.5/m
大小姐驾到#Molly
Jayce · Jungle
8 / 13 / 3
61.1% KP
15,381
20.1% share
12,335g
130 CS · 5.4/m
Black Panther#ちゃら
Xerath · Mid
3 / 5 / 5
44.4% KP
20,305
26.5% share
9,463g
173 CS · 7.1/m
NMIXX#RANK1
Aphelios · ADC
2 / 18 / 2
22.2% KP
18,885
24.7% share
8,969g
134 CS · 5.5/m
841#httyd
Zilean · Support
2 / 8 / 7
50% KP
6,357
8.3% share
8,167g
44 CS · 1.8/m
Red side
Victoryブラキオサウルス#dino
Singed · Top
3 / 7 / 11
27.5% KP
11,264
12.1% share
10,316g
197 CS · 8.1/m
uptoyouXXL#9999
Dr. Mundo · Jungle
10 / 1 / 13
45.1% KP
14,889
16% share
12,063g
154 CS · 6.4/m
白鶴仙童#MYZZ
Naafiri · Mid
10 / 1 / 5
29.4% KP
16,487
17.7% share
12,042g
184 CS · 7.6/m
野良猫#にゃー
Ezreal · ADC
11 / 6 / 11
43.1% KP
28,409
30.5% share
13,307g
147 CS · 6.1/m
丘 丘#BDTH
Elise · Support
17 / 3 / 11
54.9% KP
21,999
23.6% share
12,880g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
