Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 264 days ago
10 / 3 / 14
K / D / A
52.2%
Kill participation
1,189.3
Damage / min
15,631g
461.3 gold / min
12
3 placed · 2 cleared
239
7.1 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShadowIsles0#JP1
Jayce · Top
0 / 10 / 11
40.7% KP
18,784
15% share
10,519g
198 CS · 5.8/m
天才剑修#巧克力
Karthus · Jungle
12 / 8 / 11
85.2% KP
41,436
33.2% share
19,361g
276 CS · 8.1/m
cookiemeowmeow#人畜无害
Qiyana · Mid
3 / 11 / 13
59.3% KP
23,054
18.5% share
12,704g
220 CS · 6.5/m
motimotti11#8764
Kai'Sa · ADC
12 / 7 / 6
66.7% KP
36,511
29.2% share
20,081g
301 CS · 8.9/m
Omforigolco#JP1
Braum · Support
0 / 10 / 22
81.5% KP
5,143
4.1% share
9,424g
27 CS · 0.8/m
Red side
Victoryブラキオサウルス#dino
K'Sante · Top
10 / 6 / 16
56.5% KP
29,656
19.3% share
14,665g
215 CS · 6.3/m
kokekokeshi#JP2
Ivern · Jungle
4 / 6 / 24
60.9% KP
17,194
11.2% share
13,629g
203 CS · 6/m
野良猫#にゃー
Zed · Mid
10 / 3 / 14
52.2% KP
40,299
26.2% share
15,631g
239 CS · 7.1/m
ユーハイ#045
Sivir · ADC
21 / 6 / 14
76.1% KP
52,907
34.4% share
23,067g
308 CS · 9.1/m
oねぐo#JP1
Nautilus · Support
1 / 6 / 28
63% KP
13,584
8.8% share
10,119g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
