Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 261 days ago
5 / 11 / 6
K / D / A
29.7%
Kill participation
1,111.8
Damage / min
12,439g
408.7 gold / min
18
9 placed · 2 cleared
222
7.3 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAKALIKING#本体はゼド
Akali · Top
5 / 11 / 6
29.7% KP
33,837
20.1% share
12,439g
222 CS · 7.3/m
wushugeheiye#CN1
Viego · Jungle
23 / 6 / 3
70.3% KP
56,877
33.7% share
21,196g
213 CS · 7/m
月 姫#xxx
Viktor · Mid
1 / 3 / 14
40.5% KP
34,365
20.4% share
11,018g
221 CS · 7.3/m
Singularity#1915
Ashe · ADC
7 / 6 / 12
51.4% KP
34,507
20.5% share
17,382g
247 CS · 8.1/m
無罪胎児#おぎゃあ
Braum · Support
1 / 3 / 23
64.9% KP
9,078
5.4% share
9,920g
30 CS · 1/m
Red side
DefeatuptoyouXXL#9999
Dr. Mundo · Top
7 / 9 / 10
58.6% KP
32,841
28.7% share
13,608g
183 CS · 6/m
くるみかん#123
Shaco · Jungle
13 / 9 / 4
58.6% KP
19,448
17% share
14,505g
188 CS · 6.2/m
Tako Yankee#1112
Malzahar · Mid
4 / 6 / 8
41.4% KP
20,718
18.1% share
10,929g
198 CS · 6.5/m
raku#1205
Aphelios · ADC
5 / 6 / 4
31% KP
34,244
29.9% share
16,433g
264 CS · 8.7/m
Greed is Good#JP1
Lissandra · Support
0 / 7 / 6
20.7% KP
7,115
6.2% share
7,842g
47 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
