Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 261 days ago
5 / 8 / 13
K / D / A
42.9%
Kill participation
830.8
Damage / min
12,155g
429.5 gold / min
18
10 placed · 0 cleared
184
6.5 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryuptoyouXXL#9999
Vayne · Top
13 / 4 / 8
50% KP
38,509
30.8% share
16,395g
199 CS · 7/m
小祈jungle#11750
Kha'Zix · Jungle
9 / 2 / 13
52.4% KP
27,841
22.3% share
17,247g
252 CS · 8.9/m
AKALIKING#本体はゼド
Sylas · Mid
5 / 8 / 13
42.9% KP
23,513
18.8% share
12,155g
184 CS · 6.5/m
うにぽん#oxo
Caitlyn · ADC
10 / 6 / 7
40.5% KP
23,118
18.5% share
16,423g
225 CS · 8/m
Say less#fearr
Blitzcrank · Support
5 / 6 / 12
40.5% KP
11,939
9.6% share
10,594g
61 CS · 2.2/m
Red side
Defeatowepp#123
Ambessa · Top
4 / 10 / 2
23.1% KP
14,288
16.9% share
10,119g
206 CS · 7.3/m
soramamekunEX#Farm
Ekko · Jungle
7 / 9 / 8
57.7% KP
22,973
27.2% share
14,277g
139 CS · 4.9/m
月 姫#xxx
Galio · Mid
6 / 8 / 10
61.5% KP
18,422
21.8% share
11,817g
204 CS · 7.2/m
Tele#JP1
Jhin · ADC
6 / 8 / 7
50% KP
19,417
23% share
13,594g
223 CS · 7.9/m
sign#520am
Nautilus · Support
3 / 8 / 11
53.8% KP
9,474
11.2% share
8,373g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
