Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 261 days ago
5 / 8 / 2
K / D / A
50%
Kill participation
849.5
Damage / min
10,659g
442 gold / min
13
4 placed · 2 cleared
174
7.2 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatloselinelosegame#999
Tryndamere · Top
0 / 2 / 1
7.1% KP
4,676
8.6% share
10,828g
254 CS · 10.5/m
wushugeheiye#CN1
Viego · Jungle
2 / 5 / 1
21.4% KP
7,217
13.3% share
9,735g
178 CS · 7.4/m
AKALIKING#本体はゼド
Akali · Mid
5 / 8 / 2
50% KP
20,487
37.8% share
10,659g
174 CS · 7.2/m
Jubilant veil#JP2
Aphelios · ADC
5 / 8 / 1
42.9% KP
17,843
33% share
10,859g
199 CS · 8.3/m
無罪胎児#おぎゃあ
Lulu · Support
2 / 7 / 7
64.3% KP
3,926
7.3% share
7,187g
34 CS · 1.4/m
Red side
VictoryOmforigolco#JP1
Malphite · Top
3 / 1 / 2
16.7% KP
17,327
20.7% share
10,116g
230 CS · 9.5/m
Sandman#JP2
Karthus · Jungle
13 / 3 / 9
73.3% KP
28,622
34.3% share
15,062g
228 CS · 9.5/m
Say less#fearr
Jayce · Mid
4 / 2 / 9
43.3% KP
12,852
15.4% share
12,836g
248 CS · 10.3/m
ωNαNαω#404ad
Kai'Sa · ADC
6 / 3 / 10
53.3% KP
17,286
20.7% share
13,356g
214 CS · 8.9/m
hourousummer#325
Leona · Support
4 / 6 / 16
66.7% KP
7,446
8.9% share
8,574g
35 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
