Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 261 days ago
15 / 5 / 7
K / D / A
61.1%
Kill participation
1,682.7
Damage / min
16,075g
642.6 gold / min
15
3 placed · 4 cleared
162
6.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBangha#TOP
Aatrox · Top
6 / 4 / 5
34.4% KP
15,363
15.6% share
10,766g
214 CS · 8.6/m
はちちゃん#0909
Nocturne · Jungle
2 / 8 / 13
46.9% KP
15,622
15.8% share
9,217g
155 CS · 6.2/m
noaaa327#卡特剑圣
Katarina · Mid
9 / 7 / 2
34.4% KP
18,325
18.6% share
10,321g
146 CS · 5.8/m
androp#JP1
Smolder · ADC
2 / 8 / 15
53.1% KP
26,257
26.6% share
11,179g
199 CS · 8/m
Talon0227#JP1
Ekko · Support
13 / 9 / 10
71.9% KP
23,119
23.4% share
11,405g
37 CS · 1.5/m
Red side
Victoryマンゴーとコショウ#123
Riven · Top
4 / 6 / 5
25% KP
20,090
15.7% share
10,935g
187 CS · 7.5/m
葬送のフリーレン#15歳
Zac · Jungle
6 / 3 / 13
52.8% KP
22,185
17.4% share
11,573g
154 CS · 6.2/m
AKALIKING#本体はゼド
Zed · Mid
15 / 5 / 7
61.1% KP
42,096
33% share
16,075g
162 CS · 6.5/m
Milan#JJJ
Xayah · ADC
11 / 6 / 10
58.3% KP
38,558
30.2% share
15,693g
215 CS · 8.6/m
mikann0627#JP1
Soraka · Support
0 / 12 / 26
72.2% KP
4,774
3.7% share
7,901g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
