Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 259 days ago
16 / 12 / 9
K / D / A
59.5%
Kill participation
1,217.5
Damage / min
15,931g
490.2 gold / min
16
4 placed · 2 cleared
179
5.5 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory東京事変#臆病者没母
Jayce · Top
13 / 5 / 16
55.8% KP
38,947
26.5% share
16,759g
192 CS · 5.9/m
舞 姬#fiora
Viego · Jungle
13 / 9 / 8
40.4% KP
28,440
19.4% share
17,289g
252 CS · 7.8/m
iSeNN mindset#xL9x
Swain · Mid
4 / 11 / 14
34.6% KP
21,937
15% share
11,978g
179 CS · 5.5/m
Kibunyasan#JP1
Samira · ADC
20 / 7 / 9
55.8% KP
46,281
31.5% share
21,613g
233 CS · 7.2/m
キャタピー#Lv100
Leona · Support
2 / 10 / 21
44.2% KP
11,127
7.6% share
9,624g
10 CS · 0.3/m
Red side
Defeat냐 아#9804
Malphite · Top
4 / 8 / 10
33.3% KP
18,428
12.3% share
10,649g
170 CS · 5.2/m
ぎょねこ#魚猫9
Zed · Jungle
10 / 7 / 10
47.6% KP
27,744
18.6% share
18,213g
228 CS · 7/m
AKALIKING#本体はゼド
Sylas · Mid
16 / 12 / 9
59.5% KP
39,569
26.5% share
15,931g
179 CS · 5.5/m
KAIRU#521
Ezreal · ADC
9 / 12 / 10
45.2% KP
41,016
27.5% share
16,120g
247 CS · 7.6/m
Snow Panda#SNOW
Bard · Support
3 / 13 / 21
57.1% KP
22,541
15.1% share
10,841g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
