Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 258 days ago
12 / 3 / 14
K / D / A
63.4%
Kill participation
1,486.5
Damage / min
17,220g
559.7 gold / min
16
5 placed · 1 cleared
219
7.1 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
2
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory841#httyd
Riven · Top
7 / 9 / 6
34.2% KP
23,662
17.1% share
12,940g
188 CS · 6.1/m
MGTnGKI#yyds
Jarvan IV · Jungle
4 / 10 / 20
63.2% KP
20,176
14.6% share
12,217g
185 CS · 6/m
バスガイド#1895
Zilean · Mid
3 / 4 / 16
50% KP
15,147
10.9% share
8,901g
149 CS · 4.8/m
NMIXX#RANK1
Lucian · ADC
23 / 9 / 9
84.2% KP
68,201
49.3% share
22,390g
285 CS · 9.3/m
Greed is Good#JP1
Braum · Support
1 / 9 / 31
84.2% KP
11,264
8.1% share
10,376g
23 CS · 0.7/m
Red side
DefeatHide on spi#spi
Sion · Top
4 / 5 / 12
39% KP
16,695
11.4% share
11,753g
184 CS · 6/m
定风波#520
Taliyah · Jungle
13 / 7 / 9
53.7% KP
41,923
28.7% share
15,591g
252 CS · 8.2/m
AKALIKING#本体はゼド
Akali · Mid
12 / 3 / 14
63.4% KP
45,734
31.3% share
17,220g
219 CS · 7.1/m
Dew#JP2
Sivir · ADC
2 / 16 / 16
43.9% KP
16,602
11.4% share
10,891g
126 CS · 4.1/m
わさびくん#4032
Xerath · Support
10 / 7 / 8
43.9% KP
24,933
17.1% share
11,327g
62 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
