Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 258 days ago
18 / 2 / 12
K / D / A
73.2%
Kill participation
1,917.1
Damage / min
19,677g
707.4 gold / min
18
10 placed · 4 cleared
254
9.1 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryあんま自分を責めんな俺がいるけん#ran
Kennen · Top
2 / 4 / 4
14.6% KP
15,332
13.6% share
10,788g
206 CS · 7.4/m
兎団子 OxO#JP1
Talon · Jungle
11 / 5 / 6
41.5% KP
23,685
21% share
16,613g
271 CS · 9.7/m
しーたけ#1228
Cassiopeia · Mid
8 / 7 / 3
26.8% KP
12,304
10.9% share
11,885g
210 CS · 7.5/m
AKALIKING#本体はゼド
Ezreal · ADC
18 / 2 / 12
73.2% KP
53,328
47.3% share
19,677g
254 CS · 9.1/m
Fold to 3bet58#9668
Sona · Support
2 / 1 / 27
70.7% KP
8,053
7.1% share
10,129g
30 CS · 1.1/m
Red side
Defeatわんだ#zac
Jax · Top
2 / 5 / 1
15.8% KP
12,687
13% share
9,431g
186 CS · 6.7/m
定风波#520
Taliyah · Jungle
4 / 6 / 4
42.1% KP
14,810
15.1% share
10,728g
167 CS · 6/m
貴方を不幸に誘いますね#ちょうだい
Akshan · Mid
7 / 9 / 4
57.9% KP
32,474
33.2% share
11,326g
192 CS · 6.9/m
FL1P#JP0
Smolder · ADC
3 / 9 / 4
36.8% KP
16,030
16.4% share
12,505g
228 CS · 8.2/m
ScriniK#JP1
Vel'Koz · Support
3 / 12 / 5
42.1% KP
21,911
22.4% share
8,149g
47 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
