Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 256 days ago
10 / 4 / 24
K / D / A
64.2%
Kill participation
1,493.5
Damage / min
14,636g
469.1 gold / min
28
11 placed · 2 cleared
224
7.2 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory心機一転#ジャングル
Darius · Top
8 / 7 / 4
22.6% KP
23,519
13.2% share
13,694g
229 CS · 7.3/m
773#ナナミ
Ambessa · Jungle
11 / 4 / 20
58.5% KP
50,937
28.5% share
18,860g
305 CS · 9.8/m
AKALIKING#本体はゼド
Xerath · Mid
10 / 4 / 24
64.2% KP
46,598
26.1% share
14,636g
224 CS · 7.2/m
學無止境#Only
Jhin · ADC
19 / 9 / 6
47.2% KP
32,610
18.3% share
17,530g
223 CS · 7.1/m
Snow Panda#SNOW
Bard · Support
5 / 8 / 20
47.2% KP
24,807
13.9% share
11,072g
27 CS · 0.9/m
Red side
DefeatHunan Normal Uni#JP1
Ornn · Top
3 / 6 / 6
29% KP
30,033
26.2% share
12,069g
251 CS · 8/m
soramamekunEX#Farm
Hecarim · Jungle
3 / 11 / 11
45.2% KP
11,622
10.1% share
10,177g
137 CS · 4.4/m
8114149#419
Taliyah · Mid
5 / 11 / 6
35.5% KP
17,942
15.6% share
12,696g
213 CS · 6.8/m
焦げたたこ焼き#jp2
Kai'Sa · ADC
19 / 11 / 3
71% KP
48,227
42% share
21,156g
204 CS · 6.5/m
焦げたホットク#jp2
Lulu · Support
1 / 14 / 17
58.1% KP
6,959
6.1% share
9,087g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
