Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 256 days ago
24 / 6 / 2
K / D / A
63.4%
Kill participation
1,779.5
Damage / min
17,873g
613.5 gold / min
19
3 placed · 4 cleared
199
6.8 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat如 月#NOJ
Irelia · Top
0 / 12 / 6
17.1% KP
20,516
13.6% share
10,503g
215 CS · 7.4/m
舞 姬#fiora
Kindred · Jungle
12 / 8 / 7
54.3% KP
38,977
25.8% share
15,626g
245 CS · 8.4/m
Excellent Neeko#JP0
Naafiri · Mid
15 / 6 / 5
57.1% KP
44,635
29.6% share
14,860g
209 CS · 7.2/m
Fluid#Rumi
Jhin · ADC
7 / 6 / 10
48.6% KP
29,178
19.3% share
15,085g
242 CS · 8.3/m
chico#JP1
Bard · Support
1 / 9 / 15
45.7% KP
17,501
11.6% share
8,697g
21 CS · 0.7/m
Red side
Victory利群あれば勝てる#yuria
Zaahen · Top
5 / 5 / 12
41.5% KP
23,803
18.4% share
11,595g
198 CS · 6.8/m
88888比特菇神88888#facai
Trundle · Jungle
3 / 10 / 18
51.2% KP
14,635
11.3% share
11,590g
148 CS · 5.1/m
AKALIKING#本体はゼド
Akali · Mid
24 / 6 / 2
63.4% KP
51,844
40.1% share
17,873g
199 CS · 6.8/m
無敵可愛い劉#JP1
Ezreal · ADC
6 / 7 / 10
39% KP
26,132
20.2% share
13,155g
197 CS · 6.8/m
纯爱中单#Ekko
Senna · Support
3 / 7 / 26
70.7% KP
12,943
10% share
11,894g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
