Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 256 days ago
9 / 5 / 18
K / D / A
67.5%
Kill participation
919.7
Damage / min
12,984g
400.3 gold / min
83
34 placed · 5 cleared
40
1.2 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZzEmir#JP1
Fiora · Top
6 / 3 / 7
32.5% KP
26,484
19.6% share
15,148g
273 CS · 8.4/m
lemonmanf#4230
Graves · Jungle
11 / 4 / 9
50% KP
20,971
15.5% share
17,305g
253 CS · 7.8/m
ごっふぃ#JP1
Fizz · Mid
2 / 9 / 8
25% KP
18,254
13.5% share
11,946g
209 CS · 6.4/m
Mokurooo#NKG
Ziggs · ADC
12 / 6 / 11
57.5% KP
39,470
29.2% share
19,919g
298 CS · 9.2/m
AKALIKING#本体はゼド
Blitzcrank · Support
9 / 5 / 18
67.5% KP
29,829
22.1% share
12,984g
40 CS · 1.2/m
Red side
DefeatGGGGG#JP2
Gangplank · Top
5 / 1 / 3
29.6% KP
27,565
24.7% share
15,982g
307 CS · 9.5/m
定风波#520
Talon · Jungle
6 / 11 / 8
51.9% KP
25,117
22.5% share
13,149g
227 CS · 7/m
しゅわしゅわmid#JP1
Akali · Mid
9 / 12 / 4
48.1% KP
25,835
23.1% share
13,327g
217 CS · 6.7/m
くむお#JP1
Jhin · ADC
5 / 7 / 6
40.7% KP
25,751
23% share
14,941g
278 CS · 8.6/m
Hide on spi#spi
Nautilus · Support
2 / 9 / 8
37% KP
7,506
6.7% share
8,958g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
