Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 255 days ago
16 / 5 / 2
K / D / A
47.4%
Kill participation
1,275.5
Damage / min
16,254g
569.3 gold / min
16
4 placed · 3 cleared
238
8.3 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory亜紀Aki#JP7
Singed · Top
4 / 2 / 9
34.2% KP
20,627
17.6% share
11,539g
244 CS · 8.5/m
白鶴仙童#MYZZ
Naafiri · Jungle
6 / 5 / 13
50% KP
18,136
15.5% share
12,772g
211 CS · 7.4/m
AKALIKING#本体はゼド
Akali · Mid
16 / 5 / 2
47.4% KP
36,416
31% share
16,254g
238 CS · 8.3/m
Yuhi#045
Ezreal · ADC
11 / 2 / 7
47.4% KP
36,048
30.7% share
17,303g
291 CS · 10.2/m
Tako Yankee#1112
Lulu · Support
1 / 5 / 18
50% KP
6,087
5.2% share
8,811g
20 CS · 0.7/m
Red side
DefeatCTRLME#77777
Aatrox · Top
5 / 6 / 2
36.8% KP
21,952
25.9% share
10,843g
223 CS · 7.8/m
Sandman#JP2
Hecarim · Jungle
7 / 4 / 2
47.4% KP
16,156
19% share
13,894g
297 CS · 10.4/m
ふわしゃり#JP1
Heimerdinger · Mid
3 / 5 / 5
42.1% KP
22,597
26.6% share
10,405g
234 CS · 8.2/m
心機一転#ジャングル
Ashe · ADC
3 / 17 / 5
42.1% KP
17,565
20.7% share
9,851g
161 CS · 5.6/m
Zone#2525
Seraphine · Support
1 / 6 / 6
36.8% KP
6,611
7.8% share
6,951g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
