Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 255 days ago
7 / 14 / 5
K / D / A
34.3%
Kill participation
798.5
Damage / min
16,610g
483.8 gold / min
26
11 placed · 5 cleared
258
7.5 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGGGGG#JP2
Gangplank · Top
7 / 8 / 11
28.1% KP
35,131
19.8% share
15,028g
241 CS · 7/m
10 HIGH#jg1
Talon · Jungle
33 / 3 / 5
59.4% KP
58,757
33.1% share
23,654g
247 CS · 7.2/m
may ngo#dog
Varus · Mid
8 / 12 / 7
23.4% KP
26,141
14.7% share
12,580g
177 CS · 5.2/m
Dew#JP2
Lux · ADC
10 / 9 / 18
43.8% KP
41,422
23.3% share
18,089g
251 CS · 7.3/m
i aint depressed#112
Nautilus · Support
6 / 3 / 30
56.3% KP
16,269
9.2% share
12,806g
38 CS · 1.1/m
Red side
DefeatZzEmir#JP1
Fiora · Top
6 / 9 / 6
34.3% KP
34,061
25.8% share
15,210g
275 CS · 8/m
Yosida#よしだ
Kha'Zix · Jungle
9 / 11 / 1
28.6% KP
18,313
13.9% share
15,247g
201 CS · 5.9/m
テイワズ#JP1
Akali · Mid
10 / 9 / 7
48.6% KP
40,208
30.4% share
16,594g
243 CS · 7.1/m
AKALIKING#本体はゼド
Ezreal · ADC
7 / 14 / 5
34.3% KP
27,415
20.7% share
16,610g
258 CS · 7.5/m
ZERO Sievert#JP2
Pyke · Support
3 / 21 / 14
48.6% KP
12,178
9.2% share
10,937g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
