Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Victory
Ranked Solo/Duo · 245 days ago
8 / 6 / 4
K / D / A
38.7%
Kill participation
874.5
Damage / min
10,333g
477.3 gold / min
17
4 placed · 1 cleared
141
6.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkaze#chen
Yasuo · Top
5 / 8 / 3
40% KP
18,240
25.2% share
8,875g
147 CS · 6.8/m
Lunar Pales#lol
Diana · Jungle
10 / 3 / 6
80% KP
19,514
26.9% share
11,413g
145 CS · 6.7/m
Black Panther#ちゃら
Sylas · Mid
3 / 6 / 4
35% KP
11,387
15.7% share
8,283g
149 CS · 6.9/m
trash team#000
Smolder · ADC
2 / 8 / 5
35% KP
18,398
25.4% share
9,915g
171 CS · 7.9/m
sotto voce#JP1
Lulu · Support
0 / 6 / 9
45% KP
4,947
6.8% share
5,666g
21 CS · 1/m
Red side
Victoryカフェキューティーズ準太郎#8485
Mordekaiser · Top
4 / 4 / 9
41.9% KP
12,091
15.7% share
8,598g
139 CS · 6.4/m
AKALIKING#本体はゼド
Kha'Zix · Jungle
8 / 6 / 4
38.7% KP
18,933
24.6% share
10,333g
141 CS · 6.5/m
愛り絲#JP1
Ahri · Mid
8 / 2 / 6
45.2% KP
20,362
26.5% share
9,907g
179 CS · 8.3/m
Evan#yon
Ezreal · ADC
9 / 4 / 7
51.6% KP
20,255
26.3% share
12,215g
172 CS · 7.9/m
マルハンメガシティ横浜町田店#JP2
Karma · Support
2 / 4 / 11
41.9% KP
5,305
6.9% share
6,777g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
