Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 234 days ago
9 / 3 / 11
K / D / A
47.6%
Kill participation
941
Damage / min
11,028g
477.4 gold / min
12
3 placed · 2 cleared
163
7.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat負けない人生負けない気持ち#061i
Shen · Top
1 / 4 / 4
33.3% KP
4,573
7.7% share
7,675g
135 CS · 5.8/m
ONCE#JP1
Ekko · Jungle
6 / 9 / 2
53.3% KP
10,010
16.9% share
10,838g
142 CS · 6.1/m
我要验牌#十JQKA
Akshan · Mid
3 / 9 / 6
60% KP
18,141
30.7% share
9,455g
153 CS · 6.6/m
ScriniK#JP1
Vel'Koz · ADC
2 / 8 / 6
53.3% KP
14,175
24% share
8,132g
139 CS · 6/m
0x7FFFFFFF#JP1
Senna · Support
3 / 12 / 9
80% KP
12,250
20.7% share
8,432g
32 CS · 1.4/m
Red side
Victoryhaitara#JP1
Aurora · Top
8 / 3 / 9
40.5% KP
25,574
27.4% share
11,460g
179 CS · 7.7/m
梦间见月明#琉璃色
Lee Sin · Jungle
16 / 2 / 9
59.5% KP
22,822
24.4% share
14,910g
173 CS · 7.5/m
AKALIKING#本体はゼド
Akali · Mid
9 / 3 / 11
47.6% KP
21,736
23.3% share
11,028g
163 CS · 7.1/m
NoA#JP2
Kai'Sa · ADC
8 / 3 / 6
33.3% KP
16,425
17.6% share
13,166g
204 CS · 8.8/m
TwitchShoDesu#よいしょ
Blitzcrank · Support
1 / 4 / 17
42.9% KP
6,930
7.4% share
7,639g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
