Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 233 days ago
7 / 4 / 8
K / D / A
44.1%
Kill participation
1,300.9
Damage / min
15,078g
457.1 gold / min
16
8 placed · 2 cleared
285
8.6 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat必杀技#小凌宝
K'Sante · Top
2 / 5 / 8
45.5% KP
19,202
16.7% share
12,368g
259 CS · 7.9/m
Badao1102c#2302
Zyra · Jungle
4 / 5 / 7
50% KP
24,824
21.6% share
12,899g
230 CS · 7/m
よんよんのろろ#ch1ro
Kassadin · Mid
11 / 6 / 0
50% KP
29,733
25.8% share
14,634g
210 CS · 6.4/m
てぃんとん#1017
Ziggs · ADC
4 / 10 / 4
36.4% KP
24,151
21% share
14,788g
290 CS · 8.8/m
Greed is Good#JP1
Shaco · Support
1 / 8 / 6
31.8% KP
17,213
15% share
8,977g
58 CS · 1.8/m
Red side
Victoryふわしゃり#JP1
Heimerdinger · Top
4 / 4 / 7
32.4% KP
22,874
17.4% share
12,172g
245 CS · 7.4/m
supjav#JP1
Ivern · Jungle
1 / 5 / 6
20.6% KP
6,911
5.3% share
11,023g
168 CS · 5.1/m
AKALIKING#本体はゼド
Yone · Mid
7 / 4 / 8
44.1% KP
42,907
32.6% share
15,078g
285 CS · 8.6/m
常磐 華乃#まどそふと
Samira · ADC
21 / 3 / 4
73.5% KP
44,255
33.7% share
21,323g
282 CS · 8.5/m
LuLunight friend#JP1
Nautilus · Support
1 / 6 / 25
76.5% KP
14,469
11% share
10,837g
41 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
