Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 222 days ago
18 / 3 / 12
K / D / A
78.9%
Kill participation
1,584.4
Damage / min
15,391g
588.9 gold / min
9
3 placed · 0 cleared
214
8.2 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat白雪ひな#JP16
Qiyana · Top
0 / 5 / 2
14.3% KP
11,228
14.2% share
8,698g
217 CS · 8.3/m
May#0823
Graves · Jungle
3 / 9 / 7
71.4% KP
15,289
19.3% share
10,571g
177 CS · 6.8/m
よんよんのろろ#ch1ro
Vladimir · Mid
2 / 7 / 4
42.9% KP
19,222
24.3% share
9,554g
211 CS · 8.1/m
ふじもと#JP1
Yunara · ADC
6 / 8 / 3
64.3% KP
19,533
24.7% share
11,974g
226 CS · 8.6/m
豊川祥子ノ超超超超時空裁決喵#惹啊啊啊啊
Pantheon · Support
3 / 9 / 3
42.9% KP
13,886
17.5% share
7,758g
49 CS · 1.9/m
Red side
Victory7 9#JP1
Gangplank · Top
3 / 1 / 8
28.9% KP
12,534
12.7% share
11,815g
230 CS · 8.8/m
Hunan Normal Uni#JP1
Sylas · Jungle
12 / 2 / 12
63.2% KP
23,932
24.2% share
15,622g
243 CS · 9.3/m
AKALIKING#本体はゼド
Akali · Mid
18 / 3 / 12
78.9% KP
41,405
41.9% share
15,391g
214 CS · 8.2/m
WONJUN#Korea
Kai'Sa · ADC
3 / 5 / 13
42.1% KP
13,189
13.3% share
12,312g
177 CS · 6.8/m
jpMVzC#1582
Rell · Support
2 / 3 / 24
68.4% KP
7,789
7.9% share
8,520g
43 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
