Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 222 days ago
7 / 5 / 5
K / D / A
34.3%
Kill participation
1,097.2
Damage / min
16,460g
518.2 gold / min
20
5 placed · 2 cleared
282
8.9 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatあんま自分を責めんな俺がいるけん#ran
Zaahen · Top
5 / 5 / 2
36.8% KP
23,555
21.9% share
14,442g
287 CS · 9/m
グレイラースY#JP1
Skarner · Jungle
1 / 9 / 7
42.1% KP
12,905
12% share
10,280g
207 CS · 6.5/m
May#0823
Viktor · Mid
4 / 6 / 5
47.4% KP
35,291
32.8% share
13,828g
273 CS · 8.6/m
くむお#JP1
Ezreal · ADC
8 / 9 / 3
57.9% KP
31,818
29.6% share
15,128g
236 CS · 7.4/m
i aint depressed#112
Alistar · Support
1 / 6 / 10
57.9% KP
4,019
3.7% share
7,893g
18 CS · 0.6/m
Red side
VictoryAKALIKING#本体はゼド
Akali · Top
7 / 5 / 5
34.3% KP
34,855
24.9% share
16,460g
282 CS · 8.9/m
Perykenis#JP1
Pantheon · Jungle
15 / 4 / 9
68.6% KP
35,597
25.5% share
16,496g
217 CS · 6.8/m
まっちょ#5840
Morgana · Mid
2 / 3 / 17
54.3% KP
14,345
10.3% share
12,544g
232 CS · 7.3/m
夜の踊り子#SKNS
Yunara · ADC
10 / 3 / 10
57.1% KP
47,916
34.3% share
20,817g
337 CS · 10.6/m
jpMVzC#1582
Rell · Support
1 / 4 / 21
62.9% KP
6,999
5% share
9,591g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
