Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 219 days ago
7 / 8 / 10
K / D / A
40.5%
Kill participation
833.4
Damage / min
11,793g
389.9 gold / min
24
10 placed · 3 cleared
197
6.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatひょんじゅん#7795
Varus · Top
4 / 10 / 5
32.1% KP
19,063
15.7% share
11,026g
208 CS · 6.9/m
CTRLME#77777
Talon · Jungle
12 / 7 / 8
71.4% KP
39,112
32.1% share
18,357g
236 CS · 7.8/m
學無止境#Only
Viktor · Mid
7 / 7 / 7
50% KP
32,752
26.9% share
11,837g
220 CS · 7.3/m
しゅんた1106#JP1
Jhin · ADC
5 / 8 / 8
46.4% KP
22,308
18.3% share
13,309g
223 CS · 7.4/m
always#inori
Karma · Support
0 / 10 / 14
50% KP
8,492
7% share
8,099g
41 CS · 1.4/m
Red side
Victory黄色のヨッシー#JP1
Olaf · Top
7 / 4 / 10
40.5% KP
17,757
14.5% share
13,238g
202 CS · 6.7/m
BC EL#JP1
Graves · Jungle
14 / 6 / 10
57.1% KP
27,921
22.8% share
16,354g
210 CS · 6.9/m
AKALIKING#本体はゼド
Akali · Mid
7 / 8 / 10
40.5% KP
25,210
20.6% share
11,793g
197 CS · 6.5/m
rehcra#xxxx
Ezreal · ADC
13 / 4 / 10
54.8% KP
40,324
32.9% share
17,510g
272 CS · 9/m
ShaZam#0059
Maokai · Support
1 / 6 / 24
59.5% KP
11,342
9.3% share
9,936g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
