Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Victory
Ranked Solo/Duo · 219 days ago
10 / 5 / 17
K / D / A
58.7%
Kill participation
1,178.3
Damage / min
14,179g
414.6 gold / min
9
3 placed · 1 cleared
203
5.9 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNickelHeart#JP1
Shen · Top
4 / 5 / 18
47.8% KP
23,171
17% share
13,783g
242 CS · 7.1/m
May#0823
Viego · Jungle
12 / 3 / 9
45.7% KP
20,544
15% share
16,417g
228 CS · 6.7/m
AKALIKING#本体はゼド
Vex · Mid
10 / 5 / 17
58.7% KP
40,297
29.5% share
14,179g
203 CS · 5.9/m
BC EL#JP1
Jinx · ADC
16 / 2 / 8
52.2% KP
41,297
30.2% share
22,827g
354 CS · 10.4/m
Dopaminw#OUI
Janna · Support
4 / 6 / 23
58.7% KP
11,253
8.2% share
11,561g
27 CS · 0.8/m
Red side
DefeatI Am AtomiK#シャドウ
Gwen · Top
5 / 8 / 4
42.9% KP
36,866
31.3% share
15,766g
273 CS · 8/m
定风波#520
Taliyah · Jungle
6 / 12 / 4
47.6% KP
26,823
22.8% share
14,267g
229 CS · 6.7/m
青受音#Say
Qiyana · Mid
5 / 7 / 6
52.4% KP
21,499
18.3% share
13,856g
258 CS · 7.5/m
豊川祥子ノ超超超超時空裁決喵#惹啊啊啊啊
Jhin · ADC
2 / 7 / 6
38.1% KP
21,004
17.9% share
14,038g
306 CS · 8.9/m
Oisiina#0000
Elise · Support
3 / 12 / 3
28.6% KP
11,431
9.7% share
9,670g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
