Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 214 days ago
10 / 9 / 6
K / D / A
47.1%
Kill participation
1,112.7
Damage / min
17,997g
479.9 gold / min
18
4 placed · 4 cleared
294
7.8 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory黄色のヨッシー#JP1
Skarner · Top
11 / 4 / 19
66.7% KP
40,337
25.5% share
17,760g
277 CS · 7.4/m
Father of china#2302
Graves · Jungle
11 / 11 / 6
37.8% KP
36,712
23.2% share
19,776g
252 CS · 6.7/m
Recap#125
Ahri · Mid
8 / 6 / 13
46.7% KP
25,463
16.1% share
14,883g
233 CS · 6.2/m
Milan#bb6
Xayah · ADC
14 / 7 / 12
57.8% KP
44,080
27.9% share
22,274g
335 CS · 8.9/m
odessa1#JP132
Nautilus · Support
1 / 6 / 26
60% KP
11,617
7.3% share
11,010g
22 CS · 0.6/m
Red side
Defeatびょんしんゲーミング#びょんしん
Shyvana · Top
3 / 10 / 7
29.4% KP
25,093
17.3% share
14,968g
279 CS · 7.4/m
May#0823
Nidalee · Jungle
11 / 7 / 9
58.8% KP
23,907
16.5% share
17,999g
260 CS · 6.9/m
AKALIKING#本体はゼド
Zed · Mid
10 / 9 / 6
47.1% KP
41,727
28.7% share
17,997g
294 CS · 7.8/m
Yuhi#045
Jhin · ADC
10 / 8 / 5
44.1% KP
34,533
23.8% share
18,449g
328 CS · 8.7/m
Clinch#JP2
Rumble · Support
0 / 11 / 14
41.2% KP
19,886
13.7% share
9,717g
34 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
