Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 214 days ago
24 / 5 / 7
K / D / A
68.9%
Kill participation
1,860.4
Damage / min
20,952g
608.8 gold / min
19
7 placed · 3 cleared
257
7.5 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGGGGG#JP2
Sion · Top
3 / 4 / 22
55.6% KP
30,555
18.3% share
12,969g
203 CS · 5.9/m
kotorin39#6974
Master Yi · Jungle
5 / 8 / 11
35.6% KP
20,096
12.1% share
13,870g
249 CS · 7.2/m
AKALIKING#本体はゼド
Akali · Mid
24 / 5 / 7
68.9% KP
64,028
38.4% share
20,952g
257 CS · 7.5/m
YamiCarry#bao
Ezreal · ADC
12 / 6 / 8
44.4% KP
41,389
24.8% share
17,935g
249 CS · 7.2/m
たのしむ#JP1
Braum · Support
1 / 6 / 29
66.7% KP
10,693
6.4% share
10,592g
25 CS · 0.7/m
Red side
Victoryびょんしんゲーミング#びょんしん
Tryndamere · Top
6 / 8 / 3
31% KP
30,457
20.9% share
17,323g
343 CS · 10/m
標的ヲ背ニシタ恋人たち#雪国小魔女
Graves · Jungle
7 / 8 / 5
41.4% KP
22,887
15.7% share
14,324g
249 CS · 7.2/m
のりたしおき#HSSCM
Ryze · Mid
8 / 10 / 5
44.8% KP
41,056
28.1% share
14,558g
250 CS · 7.3/m
Asuki#JP1
Kindred · ADC
6 / 11 / 7
44.8% KP
37,007
25.4% share
15,645g
249 CS · 7.2/m
Yua#zzZZ
Renata Glasc · Support
2 / 8 / 14
55.2% KP
14,529
10% share
9,864g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
