Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 213 days ago
7 / 8 / 12
K / D / A
54.3%
Kill participation
897.7
Damage / min
17,102g
456.7 gold / min
29
5 placed · 3 cleared
282
7.5 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryrelya#JP2
Rumble · Top
14 / 3 / 15
82.9% KP
40,226
27.2% share
17,811g
235 CS · 6.3/m
ONCE#JP1
Jarvan IV · Jungle
9 / 12 / 24
94.3% KP
29,670
20% share
18,015g
222 CS · 5.9/m
AKALIKING#本体はゼド
Zed · Mid
7 / 8 / 12
54.3% KP
33,619
22.7% share
17,102g
282 CS · 7.5/m
rire#7777
Ezreal · ADC
5 / 6 / 11
45.7% KP
37,455
25.3% share
19,245g
341 CS · 9.1/m
supjav#JP1
Nautilus · Support
0 / 8 / 21
60% KP
7,081
4.8% share
10,247g
46 CS · 1.2/m
Red side
DefeatMan is the sky#JP2
Jayce · Top
4 / 11 / 9
35.1% KP
29,771
19.1% share
12,378g
236 CS · 6.3/m
定风波#520
Taliyah · Jungle
10 / 10 / 13
62.2% KP
30,216
19.4% share
16,216g
219 CS · 5.8/m
Recap#125
Aurora · Mid
13 / 5 / 5
48.6% KP
42,701
27.4% share
16,156g
319 CS · 8.5/m
Jasper7se#CR1
Sivir · ADC
9 / 6 / 15
64.9% KP
45,105
28.9% share
21,088g
362 CS · 9.7/m
ふぇにっち#2350
Braum · Support
1 / 3 / 25
70.3% KP
8,151
5.2% share
10,497g
43 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
