Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 212 days ago
4 / 5 / 9
K / D / A
61.9%
Kill participation
1,284
Damage / min
11,045g
372.7 gold / min
17
9 placed · 1 cleared
220
7.4 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryI Am AtomiKSword#シャドウ
Gnar · Top
8 / 4 / 8
50% KP
29,715
23.5% share
13,166g
214 CS · 7.2/m
丘 丘#BDTH
Rek'Sai · Jungle
8 / 6 / 18
81.3% KP
30,329
24% share
13,284g
166 CS · 5.6/m
LUNA ALBA LI XV#ALBUS
Ahri · Mid
12 / 4 / 16
87.5% KP
35,399
28% share
16,408g
258 CS · 8.7/m
くむお#JP1
Vayne · ADC
4 / 4 / 8
37.5% KP
24,878
19.7% share
12,932g
244 CS · 8.2/m
i aint depressed#112
Lulu · Support
0 / 3 / 22
68.8% KP
5,906
4.7% share
7,961g
33 CS · 1.1/m
Red side
Defeatねすてぃー#7777
Sett · Top
7 / 7 / 2
42.9% KP
23,472
19.2% share
12,799g
232 CS · 7.8/m
I Am AtomiK#シャドウ
Aatrox · Jungle
4 / 8 / 5
42.9% KP
17,798
14.5% share
11,771g
205 CS · 6.9/m
AKALIKING#本体はゼド
Xerath · Mid
4 / 5 / 9
61.9% KP
38,048
31.1% share
11,045g
220 CS · 7.4/m
PABOHO#owo
Ezreal · ADC
4 / 4 / 8
57.1% KP
32,361
26.4% share
14,547g
261 CS · 8.8/m
MINQ#SUP
Karma · Support
2 / 8 / 11
61.9% KP
10,802
8.8% share
8,287g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
