Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Diana
Defeat
Ranked Solo/Duo · 212 days ago
9 / 5 / 6
K / D / A
50%
Kill participation
898.7
Damage / min
13,836g
439.9 gold / min
20
5 placed · 6 cleared
248
7.9 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDavid Tao#1126
Gnar · Top
1 / 8 / 9
33.3% KP
13,724
12.3% share
10,495g
218 CS · 6.9/m
aza#1422
Zaahen · Jungle
3 / 9 / 9
40% KP
11,797
10.6% share
11,815g
188 CS · 6/m
お魚スティックいちだ#ichid
Viktor · Mid
0 / 5 / 11
36.7% KP
13,659
12.3% share
11,184g
259 CS · 8.2/m
jisoo#bp777
Caitlyn · ADC
26 / 5 / 2
93.3% KP
63,581
57.2% share
27,905g
293 CS · 9.3/m
纯爱中单#Ekko
Karma · Support
0 / 3 / 27
90% KP
8,396
7.6% share
10,245g
39 CS · 1.2/m
Red side
DefeatFather of china#2302
Jayce · Top
6 / 6 / 4
33.3% KP
40,385
29.3% share
14,689g
280 CS · 8.9/m
はたゆう#JP1
Fiddlesticks · Jungle
7 / 6 / 9
53.3% KP
31,899
23.2% share
13,236g
239 CS · 7.6/m
AKALIKING#本体はゼド
Diana · Mid
9 / 5 / 6
50% KP
28,263
20.5% share
13,836g
248 CS · 7.9/m
リーグオブハゲ#JP1
Lucian · ADC
7 / 9 / 6
43.3% KP
31,208
22.7% share
14,652g
236 CS · 7.5/m
いちにち六試合#まで7
Milio · Support
1 / 4 / 19
66.7% KP
5,853
4.3% share
9,438g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
