Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 212 days ago
13 / 2 / 8
K / D / A
60%
Kill participation
1,098.7
Damage / min
13,379g
500.1 gold / min
30
10 placed · 2 cleared
158
5.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat柴郡0508#JP1
Aurelion Sol · Top
1 / 7 / 5
33.3% KP
21,394
23% share
8,203g
166 CS · 6.2/m
伏魔御廚子#Gimi
Ambessa · Jungle
7 / 5 / 5
66.7% KP
27,340
29.4% share
14,043g
207 CS · 7.7/m
JP ONANI KING#onani
LeBlanc · Mid
4 / 8 / 5
50% KP
17,516
18.9% share
9,626g
182 CS · 6.8/m
GB Satan#1802
Varus · ADC
6 / 7 / 1
38.9% KP
19,257
20.7% share
13,218g
247 CS · 9.2/m
泳ぎたいたい焼き#JP1
Lulu · Support
0 / 8 / 12
66.7% KP
7,397
8% share
7,562g
27 CS · 1/m
Red side
VictoryLee#JP2
Dr. Mundo · Top
3 / 3 / 4
20% KP
15,186
16.6% share
11,745g
250 CS · 9.3/m
hyck#last
Lee Sin · Jungle
9 / 3 / 9
51.4% KP
14,803
16.2% share
12,493g
180 CS · 6.7/m
AKALIKING#本体はゼド
Sylas · Mid
13 / 2 / 8
60% KP
29,389
32.2% share
13,379g
158 CS · 5.9/m
rre#rre
Jhin · ADC
9 / 4 / 13
62.9% KP
23,326
25.6% share
14,338g
227 CS · 8.5/m
NickelHeart#JP1
Karma · Support
1 / 6 / 22
65.7% KP
8,530
9.3% share
8,468g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
