Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 210 days ago
10 / 8 / 4
K / D / A
50%
Kill participation
1,092.2
Damage / min
13,715g
484.9 gold / min
23
5 placed · 4 cleared
235
8.3 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
4
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory東京事変#臆病者没母
Jayce · Top
9 / 6 / 11
42.6% KP
28,636
24.6% share
13,578g
226 CS · 8/m
8114149#419
Taliyah · Jungle
11 / 6 / 12
48.9% KP
22,058
19% share
16,047g
217 CS · 7.7/m
ポテト#8987
Talon · Mid
8 / 6 / 9
36.2% KP
26,059
22.4% share
13,274g
204 CS · 7.2/m
TNC Too#Kaisa
Kai'Sa · ADC
16 / 3 / 5
44.7% KP
28,479
24.5% share
17,525g
242 CS · 8.6/m
natsu#7770
Fiddlesticks · Support
3 / 7 / 18
44.7% KP
11,168
9.6% share
9,955g
35 CS · 1.2/m
Red side
DefeatUnstoppable田中#JP2
Rumble · Top
7 / 13 / 5
42.9% KP
20,028
20.7% share
11,761g
181 CS · 6.4/m
ぴょんしんゲーミング#ぴょんLん
Ambessa · Jungle
10 / 7 / 5
53.6% KP
20,020
20.7% share
13,495g
197 CS · 7/m
AKALIKING#本体はゼド
Zed · Mid
10 / 8 / 4
50% KP
30,892
32% share
13,715g
235 CS · 8.3/m
黒崎くん#0303
Yunara · ADC
0 / 12 / 2
7.1% KP
6,855
7.1% share
7,888g
145 CS · 5.1/m
グレイラースY#JP1
Shaco · Support
1 / 7 / 12
46.4% KP
18,754
19.4% share
9,839g
61 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
