Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 208 days ago
15 / 2 / 11
K / D / A
74.3%
Kill participation
1,699.2
Damage / min
16,286g
596.6 gold / min
11
3 placed · 1 cleared
219
8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat鉄砲玉#JP1
Jax · Top
3 / 8 / 2
26.3% KP
20,588
24% share
10,379g
187 CS · 6.8/m
爆燃牛さん#2026
Viego · Jungle
5 / 6 / 6
57.9% KP
14,353
16.8% share
12,063g
195 CS · 7.1/m
ENAKING#9999
Diana · Mid
0 / 10 / 1
5.3% KP
13,790
16.1% share
8,286g
198 CS · 7.3/m
RuneFactoryが大好きね#BlauR
Ezreal · ADC
10 / 5 / 3
68.4% KP
21,370
25% share
14,726g
254 CS · 9.3/m
SumireSuki#SUKI
Swain · Support
1 / 6 / 11
63.2% KP
15,506
18.1% share
8,682g
38 CS · 1.4/m
Red side
VictoryHKTopAc1#111
Garen · Top
5 / 4 / 5
28.6% KP
22,935
19.2% share
12,552g
257 CS · 9.4/m
ヤップヤップ#cn1
Shaco · Jungle
6 / 3 / 12
51.4% KP
16,269
13.6% share
12,353g
188 CS · 6.9/m
AKALIKING#本体はゼド
Zed · Mid
15 / 2 / 11
74.3% KP
46,389
38.8% share
16,286g
219 CS · 8/m
raku#1205
Lucian · ADC
9 / 6 / 4
37.1% KP
28,250
23.6% share
15,103g
232 CS · 8.5/m
ねこえき#zzzz
Yuumi · Support
0 / 4 / 20
57.1% KP
5,690
4.8% share
8,104g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
