Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 208 days ago
9 / 1 / 10
K / D / A
59.4%
Kill participation
1,496.6
Damage / min
14,503g
415.2 gold / min
15
13 placed · 3 cleared
250
7.2 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatlllllllIIIl#jp2
Garen · Top
5 / 7 / 2
29.2% KP
20,734
18.8% share
12,081g
231 CS · 6.6/m
必杀技#小凌宝
Nidalee · Jungle
4 / 5 / 9
54.2% KP
23,972
21.7% share
15,107g
298 CS · 8.5/m
學無止境#Only
Mel · Mid
8 / 6 / 6
58.3% KP
27,839
25.2% share
13,236g
249 CS · 7.1/m
0x7FFFFFFF#JP1
Kai'Sa · ADC
7 / 2 / 8
62.5% KP
26,675
24.2% share
18,782g
312 CS · 8.9/m
BURNING UP FOR U#08sup
Nautilus · Support
0 / 12 / 19
79.2% KP
11,057
10% share
9,107g
24 CS · 0.7/m
Red side
VictoryChisa#1130
K'Sante · Top
4 / 3 / 10
43.8% KP
22,020
15.5% share
13,103g
230 CS · 6.6/m
sigyn#1905
Jayce · Jungle
8 / 5 / 11
59.4% KP
32,815
23.1% share
16,561g
228 CS · 6.5/m
AKALIKING#本体はゼド
Xerath · Mid
9 / 1 / 10
59.4% KP
52,280
36.8% share
14,503g
250 CS · 7.2/m
伏魔御廚子#Gimi
Tristana · ADC
10 / 8 / 5
46.9% KP
22,558
15.9% share
18,646g
307 CS · 8.8/m
Charley#rakan
Anivia · Support
1 / 7 / 19
62.5% KP
12,459
8.8% share
10,226g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
