Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 208 days ago
11 / 3 / 7
K / D / A
51.4%
Kill participation
1,335.5
Damage / min
17,771g
593.7 gold / min
14
3 placed · 4 cleared
249
8.3 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory蒙古タンメン#NKMT
Tahm Kench · Top
5 / 3 / 6
31.4% KP
19,497
16% share
11,934g
192 CS · 6.4/m
sigyn#1905
Graves · Jungle
12 / 5 / 6
51.4% KP
25,409
20.9% share
17,624g
287 CS · 9.6/m
AKALIKING#本体はゼド
Zed · Mid
11 / 3 / 7
51.4% KP
39,975
32.8% share
17,771g
249 CS · 8.3/m
YamiCarry#bao
Jhin · ADC
6 / 3 / 15
60% KP
24,818
20.4% share
15,207g
234 CS · 7.8/m
0x7FFFFFFF#JP1
Maokai · Support
1 / 7 / 13
40% KP
12,061
9.9% share
9,057g
42 CS · 1.4/m
Red side
Defeatゼニガメ#ポケモン
Ambessa · Top
2 / 7 / 2
19% KP
15,383
15.3% share
10,265g
228 CS · 7.6/m
anlc#JP1
Briar · Jungle
3 / 9 / 6
42.9% KP
15,690
15.6% share
11,076g
207 CS · 6.9/m
GukBo#2004
Aurora · Mid
11 / 5 / 1
57.1% KP
33,147
32.9% share
14,203g
260 CS · 8.7/m
伏魔御廚子#Gimi
Lucian · ADC
5 / 8 / 6
52.4% KP
27,888
27.7% share
13,091g
253 CS · 8.5/m
たのしむ#JP1
Braum · Support
0 / 7 / 12
57.1% KP
8,636
8.6% share
8,032g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
