Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 202 days ago
12 / 5 / 8
K / D / A
76.9%
Kill participation
1,273.1
Damage / min
15,933g
503.9 gold / min
14
3 placed · 2 cleared
216
6.8 CS / min
Objective control
1
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhetel fanboy#JP1
Sion · Top
3 / 2 / 16
55.9% KP
40,655
25.1% share
14,407g
232 CS · 7.3/m
was good day#JP1
Jarvan IV · Jungle
8 / 5 / 18
76.5% KP
20,339
12.5% share
14,427g
184 CS · 5.8/m
For Twice Sana#JP1
Ahri · Mid
9 / 7 / 10
55.9% KP
35,025
21.6% share
12,884g
207 CS · 6.5/m
Yuhi#045
Ezreal · ADC
12 / 6 / 9
61.8% KP
53,619
33.1% share
17,275g
253 CS · 8/m
wataneko#JP1
Maokai · Support
2 / 7 / 19
61.8% KP
12,542
7.7% share
9,771g
29 CS · 0.9/m
Red side
Defeatくされ外道#JP1
Malphite · Top
4 / 7 / 4
30.8% KP
23,953
17.8% share
10,617g
187 CS · 5.9/m
Dirtywork#aeæ
Xin Zhao · Jungle
3 / 9 / 5
30.8% KP
26,988
20% share
11,258g
208 CS · 6.6/m
AKALIKING#本体はゼド
Akali · Mid
12 / 5 / 8
76.9% KP
40,250
29.8% share
15,933g
216 CS · 6.8/m
Terann#최기명팬
Jhin · ADC
6 / 7 / 6
46.2% KP
30,762
22.8% share
13,960g
219 CS · 6.9/m
看着我的眼睛说#66666
Bard · Support
1 / 6 / 13
53.8% KP
12,981
9.6% share
9,314g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
