Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 198 days ago
17 / 4 / 5
K / D / A
73.3%
Kill participation
1,647.3
Damage / min
18,464g
582.5 gold / min
22
6 placed · 1 cleared
252
7.9 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory青バフ#JP1
Tryndamere · Top
3 / 5 / 4
21.2% KP
20,913
15.1% share
12,434g
230 CS · 7.3/m
Paranoia#JP3
Taliyah · Jungle
8 / 7 / 13
63.6% KP
32,227
23.3% share
16,253g
263 CS · 8.3/m
RM stan account#EUW
Sylas · Mid
2 / 11 / 5
21.2% KP
12,844
9.3% share
9,373g
162 CS · 5.1/m
raku#1205
Varus · ADC
17 / 2 / 7
72.7% KP
58,247
42% share
23,525g
333 CS · 10.5/m
geriunkonoaji#11222
Nidalee · Support
3 / 5 / 24
81.8% KP
14,373
10.4% share
12,448g
30 CS · 0.9/m
Red side
Defeatびょんしんゲーミング#びょんしん
Skarner · Top
2 / 5 / 9
36.7% KP
31,688
19.4% share
10,740g
200 CS · 6.3/m
直至月亮再次盈满#既望つき
Karthus · Jungle
8 / 11 / 9
56.7% KP
36,928
22.6% share
13,171g
220 CS · 6.9/m
AKALIKING#本体はゼド
Zed · Mid
17 / 4 / 5
73.3% KP
52,219
32% share
18,464g
252 CS · 7.9/m
rire#7777
Ezreal · ADC
3 / 6 / 7
33.3% KP
31,623
19.4% share
14,015g
253 CS · 8/m
gank#yyyyy
Bard · Support
0 / 7 / 16
53.3% KP
10,880
6.7% share
7,964g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
