Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 196 days ago
13 / 8 / 6
K / D / A
67.9%
Kill participation
1,401.4
Damage / min
17,425g
542.8 gold / min
10
2 placed · 2 cleared
240
7.5 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat青バフ#JP1
Darius · Top
6 / 9 / 5
39.3% KP
23,119
16.9% share
11,864g
208 CS · 6.5/m
ニューキングハナハナV#ハナ専
Rek'Sai · Jungle
4 / 6 / 9
46.4% KP
26,961
19.8% share
13,477g
251 CS · 7.8/m
AKALIKING#本体はゼド
Akali · Mid
13 / 8 / 6
67.9% KP
44,986
33% share
17,425g
240 CS · 7.5/m
Nakiri#HL02
Yunara · ADC
4 / 10 / 7
39.3% KP
28,908
21.2% share
14,612g
243 CS · 7.6/m
Sumire#suuch
Blitzcrank · Support
1 / 10 / 11
42.9% KP
12,443
9.1% share
8,495g
23 CS · 0.7/m
Red side
Victory衛宮切嗣#11451
Pantheon · Top
12 / 6 / 14
60.5% KP
37,391
25.5% share
14,357g
207 CS · 6.4/m
Antares#2195
Jax · Jungle
12 / 5 / 13
58.1% KP
28,764
19.6% share
15,153g
173 CS · 5.4/m
リーグオブハゲ#JP1
Vayne · Mid
14 / 6 / 15
67.4% KP
38,945
26.5% share
16,779g
217 CS · 6.8/m
소루3#はやく
Anivia · ADC
5 / 7 / 18
53.5% KP
23,448
16% share
13,825g
239 CS · 7.4/m
HLE Winter#왕호형복귀
Leona · Support
0 / 4 / 31
72.1% KP
18,138
12.4% share
9,728g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
