Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 192 days ago
14 / 5 / 5
K / D / A
76%
Kill participation
1,416.9
Damage / min
17,036g
505.5 gold / min
13
2 placed · 3 cleared
228
6.8 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory新しい心愛する心#79351
Kennen · Top
12 / 5 / 12
72.7% KP
42,700
36.8% share
16,015g
245 CS · 7.3/m
senzawa#JP1
Nocturne · Jungle
4 / 6 / 14
54.5% KP
18,857
16.3% share
13,486g
210 CS · 6.2/m
DekaMäraCat#1234
Zac · Mid
4 / 7 / 7
33.3% KP
18,137
15.6% share
11,961g
167 CS · 5/m
負けない人生負けない気持ち#061i
Sivir · ADC
4 / 3 / 14
54.5% KP
18,782
16.2% share
15,889g
282 CS · 8.4/m
nn1#nyp
Senna · Support
9 / 4 / 12
63.6% KP
17,469
15.1% share
13,114g
40 CS · 1.2/m
Red side
DefeatBLACK#JP2
Vayne · Top
3 / 13 / 3
24% KP
20,017
16.2% share
11,769g
215 CS · 6.4/m
ewhfjbnwehjbhewf#ewfff
Rek'Sai · Jungle
6 / 3 / 11
68% KP
26,767
21.7% share
16,375g
284 CS · 8.4/m
AKALIKING#本体はゼド
Akali · Mid
14 / 5 / 5
76% KP
47,750
38.7% share
17,036g
228 CS · 6.8/m
rre#rre
Zeri · ADC
2 / 7 / 6
32% KP
21,628
17.5% share
15,146g
311 CS · 9.2/m
我生吃你亲妈#2001
Yuumi · Support
0 / 5 / 15
60% KP
7,083
5.7% share
8,378g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
