Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Victory
Ranked Solo/Duo · 187 days ago
7 / 6 / 10
K / D / A
50%
Kill participation
1,010.9
Damage / min
14,084g
489.9 gold / min
12
8 placed · 3 cleared
230
8 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryXandrino#JP1
Riven · Top
10 / 6 / 5
44.1% KP
24,360
22.5% share
13,644g
214 CS · 7.4/m
4399赛尔号#奥特曼
Viego · Jungle
8 / 5 / 9
50% KP
21,341
19.7% share
14,217g
229 CS · 8/m
AKALIKING#本体はゼド
Vex · Mid
7 / 6 / 10
50% KP
29,064
26.8% share
14,084g
230 CS · 8/m
Tele#JP1
Caitlyn · ADC
5 / 4 / 9
41.2% KP
21,537
19.9% share
14,526g
224 CS · 7.8/m
woossub#woo
Annie · Support
4 / 3 / 17
61.8% KP
12,012
11.1% share
10,554g
45 CS · 1.6/m
Red side
DefeatAwan#0925
Jax · Top
5 / 9 / 2
29.2% KP
15,476
19.7% share
11,442g
236 CS · 8.2/m
CarterV15#JP1
Xin Zhao · Jungle
3 / 6 / 11
58.3% KP
15,495
19.7% share
10,838g
162 CS · 5.6/m
Mokurooo#NKG
Galio · Mid
9 / 6 / 6
62.5% KP
20,561
26.2% share
12,561g
203 CS · 7.1/m
ハゲニート50歳#JP2
Lucian · ADC
6 / 8 / 4
41.7% KP
22,130
28.1% share
14,122g
231 CS · 8/m
tokimeki#1109
Yuumi · Support
1 / 5 / 11
50% KP
4,961
6.3% share
7,360g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
