Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 163 days ago
4 / 7 / 22
K / D / A
61.9%
Kill participation
1,028.2
Damage / min
14,748g
422.8 gold / min
37
7 placed · 6 cleared
221
6.3 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat100SatorumiJEP#9527
Olaf · Top
14 / 9 / 5
45.2% KP
42,654
24.5% share
18,352g
266 CS · 7.6/m
Enapoη#JP1
Naafiri · Jungle
10 / 11 / 13
54.8% KP
41,550
23.9% share
16,425g
220 CS · 6.3/m
Cest la vie#8960
Twisted Fate · Mid
8 / 6 / 13
50% KP
40,197
23.1% share
17,473g
266 CS · 7.6/m
尾中板井#JP1
Lucian · ADC
9 / 10 / 6
35.7% KP
40,908
23.5% share
16,268g
237 CS · 6.8/m
umurnumu#jp0
Milio · Support
1 / 6 / 22
54.8% KP
8,872
5.1% share
10,624g
22 CS · 0.6/m
Red side
Victory소루3#はやく
Anivia · Top
16 / 8 / 14
71.4% KP
42,272
24.5% share
18,864g
249 CS · 7.1/m
黒翼の堕天使アルカディア#覚醒中
Poppy · Jungle
4 / 7 / 22
61.9% KP
35,868
20.8% share
14,748g
221 CS · 6.3/m
元素女皇#CCC
Veigar · Mid
12 / 7 / 9
50% KP
43,190
25.1% share
18,926g
271 CS · 7.8/m
Happy Birthday#1012
Ezreal · ADC
10 / 10 / 9
45.2% KP
44,349
25.7% share
19,389g
269 CS · 7.7/m
UpHill#JP1
Nami · Support
0 / 10 / 23
54.8% KP
6,556
3.8% share
9,819g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
