Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 150 days ago
7 / 5 / 12
K / D / A
61.3%
Kill participation
1,157.9
Damage / min
12,720g
435.6 gold / min
18
9 placed · 4 cleared
202
6.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat新門紅丸#みこと
Aatrox · Top
7 / 7 / 2
36% KP
15,649
18.4% share
12,463g
224 CS · 7.7/m
Have Some Luv#9999
Lee Sin · Jungle
10 / 5 / 8
72% KP
22,015
25.9% share
13,616g
185 CS · 6.3/m
だいきいTwitch#089
Malzahar · Mid
2 / 8 / 10
48% KP
16,392
19.3% share
11,010g
212 CS · 7.3/m
きん玉最高#6666
Smolder · ADC
4 / 6 / 7
44% KP
21,103
24.8% share
12,669g
230 CS · 7.9/m
みよえもん#JP1
Karma · Support
2 / 5 / 10
48% KP
9,954
11.7% share
7,782g
23 CS · 0.8/m
Red side
VictoryTitan Blade#JP1
Darius · Top
2 / 5 / 2
12.9% KP
16,450
14.6% share
11,206g
216 CS · 7.4/m
syr#end
Shaco · Jungle
13 / 4 / 4
54.8% KP
27,251
24.2% share
18,418g
268 CS · 9.2/m
黒翼の堕天使アルカディア#覚醒中
Xerath · Mid
7 / 5 / 12
61.3% KP
33,812
30% share
12,720g
202 CS · 6.9/m
くむお#JP1
Ezreal · ADC
3 / 5 / 8
35.5% KP
21,907
19.4% share
12,759g
222 CS · 7.6/m
Bon Jovi#1983
Pantheon · Support
6 / 6 / 7
41.9% KP
13,241
11.8% share
10,527g
48 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
