Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 149 days ago
13 / 4 / 9
K / D / A
61.1%
Kill participation
1,564
Damage / min
14,634g
547.4 gold / min
9
4 placed · 1 cleared
195
7.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatふらうぃー 花粉撲滅大作戦#ぺぐどぅん
Aatrox · Top
2 / 4 / 4
31.6% KP
14,546
20.1% share
8,859g
195 CS · 7.3/m
しわあわせ#2026
Jarvan IV · Jungle
9 / 6 / 4
68.4% KP
20,098
27.7% share
11,504g
158 CS · 5.9/m
しゅわしゅわmid#JP1
LeBlanc · Mid
2 / 7 / 5
36.8% KP
13,132
18.1% share
9,976g
207 CS · 7.7/m
wswgou#9827
Sivir · ADC
6 / 10 / 3
47.4% KP
16,805
23.2% share
11,105g
177 CS · 6.6/m
Pyke GPT#urgot
Rell · Support
0 / 9 / 12
63.2% KP
7,950
11% share
7,506g
38 CS · 1.4/m
Red side
VictorysYuuus#JP1
Gnar · Top
2 / 7 / 7
25% KP
19,511
16.6% share
9,441g
192 CS · 7.2/m
ENAKING#KR2
Diana · Jungle
8 / 1 / 10
50% KP
15,613
13.3% share
12,974g
204 CS · 7.6/m
黒翼の堕天使アルカディア#覚醒中
Zed · Mid
13 / 4 / 9
61.1% KP
41,810
35.5% share
14,634g
195 CS · 7.3/m
甜心奶兔W#8943
Smolder · ADC
9 / 3 / 18
75% KP
31,954
27.1% share
14,734g
196 CS · 7.3/m
Slow Death#PSB
Alistar · Support
4 / 4 / 20
66.7% KP
8,906
7.6% share
9,584g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
