Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 148 days ago
12 / 4 / 12
K / D / A
66.7%
Kill participation
1,631.2
Damage / min
13,275g
566.9 gold / min
21
9 placed · 3 cleared
220
9.4 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatなお美#JP12
Yorick · Top
4 / 4 / 2
50% KP
16,874
23.2% share
10,559g
202 CS · 8.6/m
No3595818#von
Warwick · Jungle
3 / 13 / 5
66.7% KP
10,568
14.5% share
7,812g
95 CS · 4.1/m
xyz#피신w
Aurelion Sol · Mid
4 / 7 / 3
58.3% KP
26,493
36.4% share
9,712g
142 CS · 6.1/m
omoti01#JP1
Senna · ADC
1 / 4 / 2
25% KP
12,797
17.6% share
8,337g
177 CS · 7.6/m
天狐ハク#戀慕之情
Nautilus · Support
0 / 8 / 5
41.7% KP
6,081
8.4% share
6,025g
30 CS · 1.3/m
Red side
Victoryユレゆれトー#JP1
Vladimir · Top
3 / 5 / 3
16.7% KP
19,450
17.4% share
8,504g
187 CS · 8/m
桜が降る夜は#lvv
Nidalee · Jungle
16 / 2 / 12
77.8% KP
28,421
25.5% share
13,728g
164 CS · 7/m
黒翼の堕天使アルカディア#覚醒中
Yone · Mid
12 / 4 / 12
66.7% KP
38,198
34.2% share
13,275g
220 CS · 9.4/m
Jubilant veil#JP2
Aphelios · ADC
2 / 0 / 10
33.3% KP
19,480
17.5% share
11,408g
192 CS · 8.2/m
imp#irnp
Milio · Support
3 / 1 / 23
72.2% KP
6,032
5.4% share
7,943g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
