Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 148 days ago
5 / 7 / 5
K / D / A
27%
Kill participation
715.3
Damage / min
12,322g
422.7 gold / min
17
8 placed · 1 cleared
234
8 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory無慈悲#沈まぬ者
Ambessa · Top
10 / 5 / 6
43.2% KP
37,761
26.5% share
15,288g
206 CS · 7.1/m
CNLL#007
Elise · Jungle
6 / 8 / 7
35.1% KP
19,295
13.5% share
11,815g
142 CS · 4.9/m
黒翼の堕天使アルカディア#覚醒中
Zed · Mid
5 / 7 / 5
27% KP
20,851
14.6% share
12,322g
234 CS · 8/m
PEGA O SABONETE#666
Samira · ADC
14 / 10 / 12
70.3% KP
53,364
37.4% share
17,170g
233 CS · 8/m
俺が君を守るから#時を越えて
Nautilus · Support
2 / 6 / 26
75.7% KP
11,355
8% share
10,266g
24 CS · 0.8/m
Red side
DefeatLiam Gallagher#0812
Camille · Top
6 / 8 / 7
36.1% KP
24,931
21.6% share
11,742g
195 CS · 6.7/m
TKGNo1Malmortius#JP1
Jarvan IV · Jungle
11 / 3 / 20
86.1% KP
25,513
22.1% share
16,226g
235 CS · 8.1/m
スナギモ#JP1
Yasuo · Mid
5 / 7 / 10
41.7% KP
18,287
15.9% share
10,802g
196 CS · 6.7/m
Happy Birthday#1012
Ezreal · ADC
11 / 11 / 9
55.6% KP
36,988
32.1% share
14,498g
187 CS · 6.4/m
さかなやさん#JP1
Zilean · Support
3 / 8 / 20
63.9% KP
9,549
8.3% share
9,743g
42 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
