Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 132 days ago
12 / 6 / 4
K / D / A
64%
Kill participation
1,051.1
Damage / min
13,337g
515.6 gold / min
12
5 placed · 1 cleared
212
8.2 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShuka鼠#Rat
Tahm Kench · Top
2 / 11 / 4
24% KP
12,863
15.9% share
7,726g
141 CS · 5.5/m
dog mental#JP1
Shaco · Jungle
8 / 6 / 2
40% KP
14,359
17.8% share
10,762g
133 CS · 5.1/m
黒翼の堕天使アルカディア#覚醒中
Akali · Mid
12 / 6 / 4
64% KP
27,189
33.6% share
13,337g
212 CS · 8.2/m
wataneko#JP1
Senna · ADC
1 / 5 / 14
60% KP
13,951
17.3% share
10,438g
178 CS · 6.9/m
FlaZee#EUW
Lulu · Support
2 / 8 / 18
80% KP
12,466
15.4% share
7,918g
22 CS · 0.9/m
Red side
Victoryshottaka#JP1
Urgot · Top
12 / 2 / 9
58.3% KP
35,543
34.1% share
16,056g
245 CS · 9.5/m
ジョジョ#7013
Sejuani · Jungle
5 / 3 / 12
47.2% KP
13,439
12.9% share
11,940g
171 CS · 6.6/m
GOD of 笹村#ONZED
Zed · Mid
7 / 6 / 8
41.7% KP
25,491
24.5% share
12,771g
174 CS · 6.7/m
ねこころね#meow
Jinx · ADC
5 / 8 / 10
41.7% KP
17,603
16.9% share
11,694g
155 CS · 6/m
最后一次恶鬼缠身#1002
Pyke · Support
7 / 6 / 8
41.7% KP
12,139
11.6% share
9,518g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
