Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 132 days ago
9 / 8 / 2
K / D / A
37.9%
Kill participation
918.1
Damage / min
14,984g
460.3 gold / min
13
3 placed · 1 cleared
255
7.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory一 途#1 3
Qiyana · Top
4 / 7 / 11
35.7% KP
25,987
15.6% share
11,818g
204 CS · 6.3/m
kuro#jp11
Naafiri · Jungle
11 / 4 / 22
78.6% KP
39,083
23.5% share
17,135g
221 CS · 6.8/m
さくら#9090
Aurora · Mid
18 / 3 / 12
71.4% KP
59,322
35.7% share
18,352g
314 CS · 9.6/m
RuneFactoryが大好きだ#YRA
Lucian · ADC
8 / 10 / 16
57.1% KP
35,953
21.6% share
17,513g
280 CS · 8.6/m
Heisei KIDs#21c
Yuumi · Support
1 / 5 / 34
83.3% KP
5,903
3.6% share
9,747g
13 CS · 0.4/m
Red side
Defeatハゲニート50歳#JP2
Lissandra · Top
1 / 11 / 8
31% KP
24,218
20.4% share
11,770g
226 CS · 6.9/m
チーズ飴#JP1
Zac · Jungle
6 / 6 / 13
65.5% KP
19,770
16.7% share
13,033g
206 CS · 6.3/m
黒翼の堕天使アルカディア#覚醒中
Zed · Mid
9 / 8 / 2
37.9% KP
29,884
25.2% share
14,984g
255 CS · 7.8/m
Asuki#JP1
Kindred · ADC
12 / 9 / 11
79.3% KP
37,013
31.3% share
18,542g
271 CS · 8.3/m
ShaZam#0059
Braum · Support
1 / 8 / 19
69% KP
7,556
6.4% share
9,290g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
