Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 121 days ago
4 / 9 / 6
K / D / A
26.3%
Kill participation
924.2
Damage / min
11,291g
426.1 gold / min
8
2 placed · 2 cleared
208
7.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBishop#happy
Veigar · Top
1 / 6 / 1
7.7% KP
9,204
12.2% share
9,658g
206 CS · 7.8/m
悪い人#2002
Hecarim · Jungle
10 / 10 / 4
53.8% KP
19,315
25.5% share
13,235g
202 CS · 7.6/m
たけのこの里#1981
LeBlanc · Mid
6 / 4 / 7
50% KP
16,537
21.9% share
11,199g
200 CS · 7.5/m
伏魔御廚子#Gimi
Tristana · ADC
8 / 10 / 4
46.2% KP
24,154
31.9% share
13,777g
184 CS · 6.9/m
pekora#うさぎ
Thresh · Support
1 / 9 / 10
42.3% KP
6,451
8.5% share
7,203g
32 CS · 1.2/m
Red side
VictoryCoMETIK#鈴木羽那P
Akali · Top
10 / 2 / 5
39.5% KP
27,514
25.3% share
11,179g
167 CS · 6.3/m
loselinelosegame#999
Briar · Jungle
11 / 1 / 6
44.7% KP
20,447
18.8% share
15,397g
248 CS · 9.4/m
黒翼の堕天使アルカディア#覚醒中
Zed · Mid
4 / 9 / 6
26.3% KP
24,492
22.5% share
11,291g
208 CS · 7.8/m
おなかぺこぺこ#ku31
Jhin · ADC
2 / 8 / 13
39.5% KP
15,513
14.3% share
11,482g
177 CS · 6.7/m
更科にゃん丸#JP1
Pyke · Support
11 / 6 / 9
52.6% KP
20,840
19.2% share
12,424g
42 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
