Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 117 days ago
7 / 4 / 14
K / D / A
58.3%
Kill participation
1,295.3
Damage / min
12,600g
477 gold / min
16
3 placed · 3 cleared
175
6.6 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUandMEjamurinya#JP1
Vayne · Top
8 / 7 / 1
34.6% KP
29,707
25.7% share
11,485g
193 CS · 7.3/m
猫を雪に埋める#JP1
Sylas · Jungle
7 / 10 / 10
65.4% KP
26,577
23% share
11,860g
183 CS · 6.9/m
2000y#JP1
Jayce · Mid
4 / 8 / 6
38.5% KP
26,177
22.6% share
10,804g
163 CS · 6.2/m
无人扶我青云志#001
Sivir · ADC
4 / 6 / 7
42.3% KP
22,427
19.4% share
11,975g
209 CS · 7.9/m
野いちごの小道#15時
Seraphine · Support
3 / 5 / 10
50% KP
10,863
9.4% share
8,549g
25 CS · 0.9/m
Red side
VictoryKuxeid#5158
Garen · Top
4 / 7 / 2
16.7% KP
10,361
9.8% share
9,351g
165 CS · 6.2/m
黒翼の堕天使アルカディア#覚醒中
Poppy · Jungle
7 / 4 / 14
58.3% KP
34,217
32.3% share
12,600g
175 CS · 6.6/m
sonmin#0515
Vladimir · Mid
11 / 4 / 5
44.4% KP
25,657
24.2% share
14,617g
268 CS · 10.1/m
新しい心愛する心#79351
Senna · ADC
14 / 5 / 6
55.6% KP
29,439
27.8% share
15,336g
168 CS · 6.4/m
たかゃ#JP1
Lulu · Support
0 / 6 / 21
58.3% KP
6,310
6% share
8,573g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
