Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 111 days ago
6 / 6 / 20
K / D / A
65%
Kill participation
1,357.9
Damage / min
18,727g
526.5 gold / min
12
4 placed · 0 cleared
259
7.3 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1vsAll#日新又日新
Gragas · Top
4 / 4 / 8
31.6% KP
25,028
19.8% share
15,170g
282 CS · 7.9/m
ねすてぃー#JP1
Nocturne · Jungle
6 / 12 / 14
52.6% KP
21,233
16.8% share
13,700g
203 CS · 5.7/m
2000y#JP1
Lissandra · Mid
2 / 7 / 17
50% KP
18,603
14.7% share
12,258g
216 CS · 6.1/m
小怪獣#えりい
Aphelios · ADC
19 / 11 / 10
76.3% KP
48,319
38.2% share
20,910g
235 CS · 6.6/m
チンパンジー#No1
Rell · Support
7 / 6 / 26
86.8% KP
13,407
10.6% share
12,174g
29 CS · 0.8/m
Red side
VictoryReshiram#0307
Yone · Top
6 / 6 / 6
30% KP
19,762
11.7% share
13,952g
271 CS · 7.6/m
天才剑修#巧克力
Jayce · Jungle
6 / 6 / 16
55% KP
35,511
21.1% share
17,752g
284 CS · 8/m
黒翼の堕天使アルカディア#覚醒中
Zed · Mid
6 / 6 / 20
65% KP
48,295
28.7% share
18,727g
259 CS · 7.3/m
RuneFactoryが大好きだ#YRA
Jinx · ADC
13 / 10 / 14
67.5% KP
43,363
25.7% share
23,313g
360 CS · 10.1/m
Kitsune#526
Elise · Support
9 / 10 / 12
52.5% KP
21,485
12.8% share
13,530g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
