Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Defeat
Ranked Solo/Duo · 106 days ago
11 / 6 / 2
K / D / A
40.6%
Kill participation
914.4
Damage / min
17,927g
549.6 gold / min
12
8 placed · 0 cleared
298
9.1 CS / min
Objective control
0
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
5
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat黒翼の堕天使アルカディア#覚醒中
Irelia · Top
11 / 6 / 2
40.6% KP
29,824
28.1% share
17,927g
298 CS · 9.1/m
Lay#0414
Kayn · Jungle
5 / 5 / 3
25% KP
12,658
11.9% share
12,523g
196 CS · 6/m
gsewmsrk#JP1
Hwei · Mid
8 / 13 / 8
50% KP
32,551
30.7% share
13,240g
195 CS · 6/m
小祈jungle#11750
Samira · ADC
7 / 7 / 2
28.1% KP
17,640
16.6% share
16,588g
302 CS · 9.3/m
peak#DNI
K'Sante · Support
1 / 6 / 11
37.5% KP
13,356
12.6% share
10,713g
90 CS · 2.8/m
Red side
VictorysYuuus#JP1
Gnar · Top
3 / 9 / 7
27% KP
17,610
14.2% share
12,410g
225 CS · 6.9/m
Kina#き な
Viego · Jungle
9 / 7 / 7
43.2% KP
16,454
13.2% share
16,623g
237 CS · 7.3/m
RCK Razer#glhf
Jayce · Mid
13 / 7 / 10
62.2% KP
40,183
32.3% share
16,130g
240 CS · 7.4/m
Mokurooo#NKG
Ziggs · ADC
9 / 4 / 13
59.5% KP
40,638
32.7% share
19,352g
290 CS · 8.9/m
이x예x준x따x먹x기#JP572
Rell · Support
3 / 5 / 20
62.2% KP
9,530
7.7% share
11,073g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
