Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 105 days ago
7 / 7 / 19
K / D / A
61.9%
Kill participation
931
Damage / min
9,940g
401.9 gold / min
48
22 placed · 4 cleared
25
1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGIGA KUJIRA KING#bosyo
Aatrox · Top
3 / 6 / 6
42.9% KP
15,956
17.9% share
8,934g
152 CS · 6.1/m
洗芬茄薇Mokurooo#新宿大剧院
Ambessa · Jungle
6 / 8 / 4
47.6% KP
17,779
20% share
11,888g
178 CS · 7.2/m
A Kat#JP1
Xerath · Mid
6 / 4 / 6
57.1% KP
24,800
27.9% share
10,265g
204 CS · 8.2/m
RuneFactoryが大好きだ#YRA
Kai'Sa · ADC
3 / 11 / 5
38.1% KP
18,158
20.4% share
10,427g
171 CS · 6.9/m
likezeka#ゼ カ
Camille · Support
3 / 13 / 5
38.1% KP
12,279
13.8% share
7,634g
26 CS · 1.1/m
Red side
VictoryUvi 兼职大师#vid
Sett · Top
5 / 4 / 9
33.3% KP
20,943
20.1% share
9,453g
128 CS · 5.2/m
き な#Kina
Viego · Jungle
14 / 4 / 4
42.9% KP
23,092
22.1% share
14,827g
216 CS · 8.7/m
サメ仲間#JP1
Syndra · Mid
3 / 1 / 8
26.2% KP
12,119
11.6% share
11,208g
238 CS · 9.6/m
清風様#VNadc
Xayah · ADC
13 / 5 / 16
69% KP
25,244
24.2% share
16,330g
197 CS · 8/m
黒翼の堕天使アルカディア#覚醒中
Poppy · Support
7 / 7 / 19
61.9% KP
23,026
22.1% share
9,940g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
