Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 103 days ago
5 / 13 / 3
K / D / A
50%
Kill participation
1,000.9
Damage / min
12,229g
430.1 gold / min
15
8 placed · 0 cleared
226
7.9 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryでぶっちょタロン#JP1
Sion · Top
6 / 7 / 11
47.2% KP
20,370
24.2% share
13,123g
207 CS · 7.3/m
Reptiles#JP1
Briar · Jungle
6 / 2 / 7
36.1% KP
9,971
11.8% share
13,116g
243 CS · 8.5/m
ひびき#4094
Galio · Mid
6 / 2 / 10
44.4% KP
16,609
19.7% share
11,575g
178 CS · 6.3/m
Bbird#JP1
Ziggs · ADC
15 / 3 / 7
61.1% KP
27,232
32.4% share
16,166g
260 CS · 9.1/m
Pulsar B1257 12A#JP1
Leona · Support
3 / 2 / 16
52.8% KP
9,990
11.9% share
9,730g
35 CS · 1.2/m
Red side
Defeat黒翼の堕天使アルカディア#覚醒中
Yone · Top
5 / 13 / 3
50% KP
28,458
34.1% share
12,229g
226 CS · 7.9/m
omsurkuhyc#fswph
Evelynn · Jungle
4 / 5 / 4
50% KP
13,149
15.8% share
13,065g
221 CS · 7.8/m
九 條#111
Neeko · Mid
3 / 3 / 2
31.3% KP
13,607
16.3% share
10,804g
240 CS · 8.4/m
悪い人#2002
Xerath · ADC
2 / 5 / 5
43.8% KP
17,757
21.3% share
12,911g
253 CS · 8.9/m
神戸大学大学院#2350
Senna · Support
2 / 10 / 1
18.8% KP
10,395
12.5% share
8,868g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
